![]() It’s all about passionate desire and catastrophically heartbreak. I wanted to play it and go: “Oh, yeah! That’s how it’s like when my heart feels shattered.” But most of the time it felt oddly impersonal. Perhaps it’s that the game is somewhat diffuse in its structure. You’re on a journey of… Healing? Discovery? Kissing more hot people? Perhaps it’s all one and the same? Here, ride this mysterious white deer that’s sprung up in Woe Woe Woods. Now you’re driving a convertible, and you can rack up points while you drift. Now you’re playing an arcade game projected onto a VR helmet. You never know in advance what you’ll be doing in each level. ![]() ![]() This unpredictability in the gameplay does help to keep things fresh in your first playthrough.
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